Class List

Here are the classes, structs, unions and interfaces with brief descriptions:
aesop::ApplicationThe Application object manages all local terminals (user input/output sessions) as well as communications with the server, and state management for the local host and users
aesop::ClientGameLogicThis interface is used by the application to delegate decisions and routing to game-specific logic
aesop::ClientGameLogicHost
aesop::event_tA general events event. Typicaly this is a button press or release
aesop::kd_node_t
aesop::map_draw_stats_t
aesop::MapKdTreeTop-level object that manages the full kd-tree
aesop::player_stats_tHandy for constructing player dialogs
aesop::TerminalClass that manages input + display for a particular player
aesop::TerminalHost