#include "client-game-logic.h"#include "datahash/datahash_util.h"#include "gamepad/gamepad.h"#include "map-dynamics/map-dynamics.h"#include "model-loader/model-loader.h"#include "threadsafe/smart_mutex.h"
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Namespaces | |
| namespace | aesop |
Functions | |
| smart_ptr< ClientGameLogic > | aesop::createClientGameLogic (void) |
| factory method to create a basic client-side game logic object | |
1.7.1